This document serves as a place to add all brain dump notes. It's a sort of purgatory of ideas.
I guess that the difference between real cortical columns and my ego cells/grid cells is the fact that my cells have the purpose of mirroring the attributes of their world that I care about.
In my view a brain is divided in three parts:
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A model maker (cortical columns)
- Permanence through time indicate agents or isolated elements
- The cells need to be able to compare observed raw data through time.
- Interaction with the world helps to gain more input that reinforces such.
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An attention system (emotions, etc)
- What motives the cells to do what they need to do?
- What behavior do we want to elicit?
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A hardware control system (body regulations, etc)
- How does the system maintain itself alive and capable?
- In the world, time kills you, there is not infinite energy.
Which attributes about the world are important for us?
- Depends on the use case, is it for a video game, an assistant?
I think that making it for a video game might be a very good first step.
I need to update my documentation about cognitive mechanisms but it would make more sense to update them after doing more experiments.